tag:blogger.com,1999:blog-861956614085497346.post3393473794442969066..comments2024-02-02T21:07:47.012-08:00Comments on Total Party Kill: Leaving Nothing To ChanceUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-861956614085497346.post-38243210425078455762013-01-17T14:35:38.263-08:002013-01-17T14:35:38.263-08:00Though I agree with the overall sentiment that dic...Though I agree with the overall sentiment that dice in Con games are often a problem, I think you bypass what I consider to one of the most important uses of dice (when combined with skills) - it is a subtle way to distribute spotlight time between PCs and get the PCs across.<br /><br />Though a GM may have a prediction for a certain result for the PCs when the dice are rolled, the GM will often flexibility over which PC succeeds or carries the scene. Using dice conveys quite a bit about the PC in play, both to the player of teh PC and the players as a whole. It subtly encourages players to take certain actions over others and also highlights what the PC is good and bad at.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-861956614085497346.post-37460315124282544222013-01-05T02:11:13.440-08:002013-01-05T02:11:13.440-08:00Thanks for the comment Paul. I agree that there i...Thanks for the comment Paul. I agree that there is much fun to be had by letting the dice fall where they may - let me ask you (out of interest) would you allow a character to be killed within the first hour of a 'con game if the dice dictated that it be so?.https://www.blogger.com/profile/06718336488311841278noreply@blogger.comtag:blogger.com,1999:blog-861956614085497346.post-42263614595437668522013-01-05T01:38:20.936-08:002013-01-05T01:38:20.936-08:00I've only run one game at a 'convention...I've only run one game at a 'convention', and although it went down well with some of the more serious gamers, I felt that going for a less dice intensive game would have been better for all concerned. <br /><br />I don't think I would ever do away with them, as I always like the risk of things going wrong. Even in a short game with not much for drifting away from the plot, I like the challenge of thinking on my feet and letting the dice fall where they may. Might just be me though.thesethingsthatiwritehttps://www.blogger.com/profile/06983724061115538291noreply@blogger.com